Computers, Software, Engineering, Information Technology, Research & Development, Energy / Utilities
Game Engineer III (NST)
Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
DESCRIPTION OF DUTIES
An individual contributor that develops, writes,
and debugs large sections of code for assigned software projects.
Develops, writes, tests, debugs, and implements
code using the relevant programming languages.
Take ownership of core parts of a product’s
Writes clear, maintainable, and portable code.
May program tools and utilities to support work
Applies professional expertise to review, analyze
and test products under development as a contributing member of a
production team to ensure delivery of Nintendo’s high standard of quality
Qualifications & Requirements
SUMMARY OF REQUIREMENTS
4 or more years of software engineering experience in the relevant field.
Has specialized area in the relevant field of software engineering.
Good understanding of interactive entertainment methodologies and production pipeline.
Has specific areas of specialization in engineering and solve problems with the specialized knowledge in software development.
Undergraduate degree in Computer Science or related field; or equivalent education and experience.
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