Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES:
Design and develop device drivers for current and future gaming consoles.
Implement robust embedded software using modern C++ constructs.
Drive architecture definition and create associated documentation.
Lead development activities on major software subsystems, providing hands-on assistance to junior team members.
SUMMARY OF REQUIREMENTS
5+ years’ experience developing device drivers for complex SOCs.
Hands-on experience with lower-level device driver topics such as DMA, memory hierarchy, cache coherency, use of memory barrier instructions
Ability to use a logic analyzer or oscilloscope for debug and validation.
Proficient with fundamental computer science data structures and algorithms.
Degree in Computer Engineering, Computer Science or Electrical Engineering.
PREFERRED REQUIREMENTS
MS degree
Experience using real time operating systems (RTOS)
Experience with either USB, Power Delivery or PCIe bus protocol.
Professional experience developing C++ software with C++11 and above.
This position is onsite in Redmond, WA, and not open to remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$140,900—$253,600 USD
Company Description:
Nintendo is a global leader in interactive entertainment, creating memorable experiences through iconic franchises like Mario, Zelda, and Pokemon. We are committed to putting smiles on the faces of everyone we touch.