THIS IS AN ONSITE CONTRACT POSITION – Austin, TX
Position includes:
Paid weekly
Health care benefits available 
Paid time-off provided
Paid holidays observed
Access to Nintendo discounts
RETRO STUDIOS:
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.
DESCRIPTION OF DUTIES
Develop rigging solutions that support achieving the visual targets for character, props, and creature performances
Deliver high quality asset deformation that supports a wide range of motion across a variety of characters
Collaborate with Animators, Engineers, and Designers to ensure exported assets work as expected at runtime
Develop workflow tools to help automate repetitive tasks and expand the functionality of our code base
Debug code and troubleshoot a wide range of technical challenges across the animation pipeline
Proactively identify and eliminate pipeline inefficiencies to increase productivity of the team
Educate the team on proper naming conventions and adherence to directory structures
*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS
Proven technical skills in character rigging for 3D production
Proficient in Python
Employs Object Oriented programming techniques
Ability to solve complex technical problems predictability and reliably
Adheres to coding standards and writes easy to understand, well commented code
Experience with Maya, MotionBuilder, and other relevant packages
Strong understanding and adherence to production process and methodology
Ability to find creative solutions to strict hardware limitations
Excellent organizational, communication, and interpersonal skills
High comfort level using Confluence, Jira, and Flow
Friendly demeanor and respect for colleagues and leadership
Team player that works well in a collaborative environment
Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.
Company Description:
Nintendo is a global leader in interactive entertainment, creating memorable experiences through iconic franchises like Mario, Zelda, and Pokemon. We are committed to putting smiles on the faces of everyone we touch.