Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
Innovate and develop test automation frameworks, QA tools, and supporting systems to improve product quality and testing efficiency
Design test strategies and test plans to ensure features and products are released with a consistently high quality bar
Ensure comprehensive test coverage across key areas such as performance testing, compatibility testing, regression testing, functional testing, and other critical quality dimensions
Work with productivity and development tools such as Jira, Git, and TeamCity
Perform risk assessments to identify critical code paths and develop corresponding automated test cases
Implement test automation using multiple programming languages
Identify defects, document them clearly, and drive them through resolution and verification
SUMMARY OF REQUIREMENTS
Experience and/or knowledge of Quality Assurance, test methodologies, and testing strategies
Strong knowledge of debugging fundamentals, debugging workflows, and debuggers (LLDB, GDB, DAP)
Strong programming skills, primarily in C/C++ and C# with additional experience in Python and PowerShell
Proficiency with Microsoft Visual Studio IDE
Experience testing debuggers and/or IDE extensions
Experience with source control tools such as Git or Perforce
Experience working with system APIs, command‑line tooling, or platform‑level interfaces
Experience developing and maintaining CI/CD pipelines; TeamCity is a plus
Experience working and testing in cross-platform environments
Ability to develop test designs that can respond to quickly shifting requirements
Ability to review and provide feedback to peer code
Strong communication skills for regular collaboration with the development team to drive testability
Familiarity with operating system fundamentals such as processes, threading, memory management, and performance characteristics
Knowledge of Linux environments, system‑level concepts, and low‑level debugging is a plus
3+ years experience in a similar role
Bachelor’s degree in Computer Science, Computer Engineering, or equivalent
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$120,900—$217,650 USD
Company Description:
Nintendo is a global leader in interactive entertainment, creating memorable experiences through iconic franchises like Mario, Zelda, and Pokemon. We are committed to putting smiles on the faces of everyone we touch.